Hi,
We fixed the no touch input on HTML5 when run on mobile browser.
Still stuck on going full screen though, please see code below:
#----------------------------------------------------------------------------------------
func DisplayGodotScreen():
if ScreenFadeStatus == FadingFromBlack && ScreenFadeTransparency == 1.0:
if (ScreensCore.OperatingSys == ScreensCore.OSHTMLFive):
DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_EXCLUSIVE_FULLSCREEN, 0)#WINDOW_MODE_FULLSCREEN, 0)
The game does enlarge to mobile browser, but the address bar is still shown?(see screenshot below)
How do we go full screen with no browser address bar?
Jesse
