I've got a class script in c#, it's not attached to a node as I want to use it to create message boxes across other scenes and nodes.
When I run my program the script outputs to GD console (testing if it's being called) but I'm struggling to figure out how to get the script to communicate with the node2d rather than the console/ debug.
Could someone point me in the right direction as to if it is get node etc.
I'm still in process of trial and error and will be adding to this post as I go along.