I have a scene with position3d nodes that I need to create Cameras for. I create one and place it at the position node like this:
var MyCam = Camera.new()
myCam.transform = myPosNode.global_transform
MyCam.current = true
But the camera view never shows. If I put a Camera in the main scene it works but putting one in the child scene does nothing. Is there a trick I should know?