DaveTheCoder
Yes, that's what I mean. The UID is just a way for Godot to know where you resources are since the path isn't dependable.
Also notice that in the ".import" files next to your resources, now links to stuff like:
path="res://.godot/imported/chip-crouch-uniform.png-0ea14cc4ec9e9657380189b27f69d39a.ctex"
It's all interlinked
It appears to be copying every resource 1:1 into the .godot/imported directory, even music + sound files.
Having to store all that in a repo seems unreasonable, esp for my project. I think there is a bug somewhere that some bigger team with more sway than me will run into and complain about to get fixed