I exported an .fbx model with embedded animations to .gltf format using Ultimate Unwrap 3D Pro. WHen I load the gltf un Unwrap 3d the animations are there.
How do I access the embedded animations in the gltf file in Godot 4 please? I've tried to find a tut but it's all Godot 3.2 or older. I'm new to all this.
Any help would be appreciated.
Thank you