Hello i am a new godot game developer. This is my code:
extends Node2D
var jump = false
func _ready():
if jump == true:
get_node("Player").velocity.y = -1000
#the important part
func _on_Up_body_entered(body):
var jump = true
i want to make it so that in if jump == true:
get_node("Player").velocity.y = -1000
velocity.y repeats