hey,
i am new to game development, coming from web-dev.
I wanted to create a little tower defens to understand the basics.
I got this assets: https://kenney.nl/assets/hexagon-kit and found a tutorial how to create isometric hexagon tilemaps in godot 3.x
But I am not able to convert this tutorial into 4.0. cause I have no expirience at all width godot.
I found the instructions for the settings here: https://kenney.nl/documentation/game-assets/model-kits
And tried to set them the right way. But its not looking like it should to.
Is there somebody who could give me a hint?
Here are some screenshots of the look and the settings.


