Currently when colliding particles, 99% of them get stuck in geometry and don't slide or they either don't collide and skip collision. Using Particle Collision Box.
Params:
alfredbaudisch in a fresh project it works 🤷 , then as can seen below, a part of the particles do not collide.
Solved by making the Box Collider thicker and wider.
Thanks to Hendrik Mans from Mastodon for the tip!