Hey everyone, I’m quite new to Godot and all this Game Making thing..
I’ve been using Godot for the past 2 weeks and I’ve been trying to make a game on my own, limitting myself on documentation, forums, and some youtube tutorials for the things I couldn’t figure out on my own.
Anyway, I wanted to learn more about implementing custom cursors In-Game for different actions the players can make.
While trying to make it, I came across a weird bug that covers the bottom of the screen in black, the black bar seems to cover every part of the screen that is BELLOW the custom cursor.
Informations about the custom cursor :
File format : .png
Image size : 150x150 ( knowing that 256x256 is the maximum allowed )
Compression mode : Lossless ( knowing that Lossless, Lossy, and Uncompressed are the allowed compression modes )
Godot version : 3.5.1.stable.official
Image of the Bug :

What I tried to do :
- Reimporting the image file in a different compression mode.
- Restarting Godot.
- Restarting PC.
- Delete and add the image again.
- Changing the image size.
- Changing the cursor using GDScript.
- Changing the cursor with the Project Settings.
Thank you for reading and trying to help. I’ll be updating the post if I figure out a solution.