Ugh. Thelayering of the outfit of this game. Is driving me insane.
Here's an example of a player character that is facing right: A single Player.tscn
Facing the Right/Right Facing:
Aura *
Wings/Cape
Bag Accessory (Bag back -body)
Headwear Back
Outfit Back (Coat back)
Hair Back 1
Hair Back 2
Left Arm
Left Leg
Left Sock
Left Shoe
Left Weapon
Left Hand Weapon Grasp
Left Gloves/Ring
Left Bracer
Left Bracelet
Left Sleeve Outfit 1
Left Shoulder Pad *
Left Weapon *
Left Hand Grasp
Torso
Head
Hair Front Base
Right Leg
Right Sock
Right Arm
Right Gloves/Ring
Right Bracer
Right Bracelet
Right Sleeve Outfit 1 *
Lips
Eyes
Nose
Eyebrows
Makeup
Tattoo/War Paint
Piercings
Face Accessory (Glasses etc)
Earrings Left (Hidden by face)
Earrings Right
Bangs Below Left
Panty
Bra
Undies/Swimwear
Leggings
Pants
Shorts
Skirt
Bangs Below (right)
Outfit Top 1
Belt
Dress
Outfit Outerwear (Coats/jacket etc)
Necklace
Bag Front straps
Bangs
Bangs Side (right)
Headwear 1
Headwear 2 *
Note: * means new layer added.
This is for a character only facing the right. It will be different if the character facing the left. (the right parts will go back)
I don't know any 2d game that does this. This is a character customization for an asymmetrical costume design.
I hope I could pull this off somehow. I need to reedit this:
