ami7mina Thank you, thank you so much! I just tweaked around the bit.. The other problem I failed to notice is that the png I was exporting was a different size on aseprte so no matter how much I align the, I can't lol. figured that out now.
I have the feeling I know you. Are you that girl on Youtube with the colored hair and doing videos of Godot? I forgot their channel name.
my sprite size canvas has increased in size.. from 250 x 350 to a 400 x 400 Yeah, I need to increase size for the wings, the cape, the very long hair animations.
I'm so excited! 😃
The animation part will be the only thing that makes this project VERY long.
for example:
Right boot.. has:
4 animation frames for IdleRight
4 animation frames for IdleLeft
6 animation frames for IdleStartRight (Or Prolonged Idle facing right)
6 animation frames for IdleStartLeft
8 animation frames for WalkRight
8 animation frames for WalkLeft
4 animation frames for JumpRight
4 animation frames for JumpLeft
12 animation frames for Run_right
12 animation frames for Run_left
3 animation frames for misc
and hopefully i put the attack frames (which thankfully will be only arm/hand animations.)that I will just put in the future.
See below: If I was rich I would definitely hire! lol

Also like to apologize if I ask questions here and not their respective thread topics cause I only have short questions. I feel desperate. 🙁
I just want a game where you could mine underground(Terraria), tame monsters (Pokemon), while also collecting NPCS or putting them in your designated places (Suikoden) and eventually make a family with one or more of them (Stardew Valley/Tokimeki).