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All Discussions
Surfaces become dark based on rotation when normal map is used
Beginner question about gdscript
Child node colorrect position not follow the parent node, any way to lock the position on the parent
Are procedural textures possible with shaders?
On android one of my scenes is not running.
2D platformer - Make the player run when a key is pressed while moving
A great 2d animation and art suite we found on Windows, Mac, and linux for free
Walking on and behind the same plateau
How is the Android AR support?
How do you convert a bump map into a normal map with visual shader nodes?
Procedural textures, is it a better way?
Godot 4 physics bug or am I missing something!
Incorrect offset direction in vertex shader
3D character creator (ingame) workflow
Make signal react to only one specific instance of many same instance
Why is MeshInstance.GetSurfaceMaterial() returning null?
How to make a Texture progress node stay in the corner of the camera?
Billboard on quadmeshes not overlaping player
What is the most efficient way to change label themes in code
copy unicode to clipboard
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