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All Discussions
Text on mesh surface
Particle Emission Shape
Enemy mob runs away from the player insted of chasing
How to access is_on_floor() method from parent through a child?
Issue with node scale when copying global transform
Does instancing the same object several times increase RAM usage?
Trying to make level unlocks
A General Programming Course but in Godot
Conquest - An open source Risk like game written in Godot
Hypnagonia: Therapy Through Nightmares
How to detect when the Player has first landed
AnimatedSprite not playing animation - why is this happening?
Using Astar to finding multiple paths to a point.
questionable learning topic topic
how to assign a value from an array to a nodepath?
Spatial mosaic/pixelate shader, modify so pixels are relative to object?
Limb tearing and giblets
Billboarding 3D sprites view angles
How can I make flowing animations?
Iterate through values of get_used_cells() to feed another function
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