This is a READ-ONLY snapshot of the Godot Community Forums when
TwistedTwigleg
was the owner, which is hosted for archival reasons only. The
current Godot Community Forums can be found here.
Some links may point to external websites, including the current Godot Community Forums. These websites are not associated with TwistedTwigleg.
Loading...
This site is best viewed in a modern browser with JavaScript enabled.
Something went wrong while trying to load the full version of this site. Try hard-refreshing this page to fix the error.
All Discussions
Scaling sprite with window size
How to convert Vector2 to Vector3?
Seamless mesh looping animation stops at the last frame before looping
Is there a reliable way to put one-way collision on part of an autotile?
FREQ
3D tilemap that can be painted in realtime
Signal for Bullet
Difference between editor and runtime lighting
Animation not always playing on Android
How to hide certain areas of a tilemap
Connect method not accepting a target_instance parameter
Stuck on Godot official tutorial with shaders
"the start of something"
Just Released My First Ever Game!
How to save/load one or each object (player character Node/Class/Object)).
Generate multiple one-shot animated sprites on the fly as needed
Texture gets distorted when trying to move the UV coordinates
RayCast3D not detecting generated StaticBody3D?
Autotile system - some cells are difficult to clean
Multimesh drawed in wrong depth order
« Previous Page
Next Page »