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All Discussions
Getting correct "forward vector"/basis.z of ARVRCamera
Godot C++ modules questions
What happens with signal if object is freed?
why collision detetection dont work?
Setting global_position doesn't work as expected
Terrain Generation
Untitled 3d RPG
Checking for null entries in an array?
Maximum Sprite/Texture Asset Limits
[PAID] Simple - Show logo when launching game
Godot 4.0 seems terribly slow on Mobile
How to get collider in the new raycast query system?
Spawn in wrong place when I change project parameters.
Comparing Angles
How would i detect if the player is standing on a slope?
How to make a outline shader for a line2D?
Dash ability is not working
Assign obj file to meshinstance in code?
Global vs local bone pose overrides in Godot 4 RC2
Incorrect cursor position change in full screen mode
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